Bringing context and critique to the cultural moment. Deep dives, reviews, and debate encouraged.
36908 Members
We'll be adding more communities soon!
© 2020 Relevant Protocols Inc.
Bringing context and critique to the cultural moment. Deep dives, reviews, and debate encouraged.
36908 Members
We'll be adding more communities soon!
© 2020 Relevant Protocols Inc.
Relevant
Hot
New
Spam
Relevant
Hot
New
Spam
0
415
0
415
"As games get more immersive, the lines blur between social and gaming. This isn’t new: as long as sandbox games have been around (games that give players lots of creative freedom), gaming has trended toward socialization, sometimes even losing gameplay altogether. Is it still gaming if you’re hanging out and trading fish in Animal Crossing? Is it gaming if you’re attending an Ariana Grande concert in Fortnite?"
"As games get more immersive, the lines blur between social and gaming. This isn’t new: as long as sandbox games have been around (games that give players lots of creative freedom), gaming has trended toward socialization, sometimes even losing gameplay altogether. Is it still gaming if you’re hanging out and trading fish in Animal Crossing? Is it gaming if you’re attending an Ariana Grande concert in Fortnite?"
Some low-ranking comments may have been hidden.
Some low-ranking comments may have been hidden.