Bringing context and critique to the cultural moment. Deep dives, reviews, and debate encouraged.
40666 Members
We'll be adding more communities soon!
© 2020 Relevant Protocols Inc.
Bringing context and critique to the cultural moment. Deep dives, reviews, and debate encouraged.
40666 Members
We'll be adding more communities soon!
© 2020 Relevant Protocols Inc.
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As I read this prehistory of DAO it is profound how much embodiment will change what this space can eventually achieve. Earth Regenerators is a DAO of physical human beings in a web of prosocial relationships. We already are functioning _...Read More_
As I read this prehistory of DAO it is profound how much embodiment will change what this space can eventually achieve. Earth Regenerators is a DAO of physical human beings in a web of prosocial relationships. We already are functioning _...Read More_
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>"Rob Sheridan, a longtime collaborator with NIN, is utilizing an AI art tool called Midjourney to create an experimental horror-themed alternate _...Read More_
>"Rob Sheridan, a longtime collaborator with NIN, is utilizing an AI art tool called Midjourney to create an experimental horror-themed alternate _...Read More_
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17.6K
"Fascinating story on independent video-game asset makers, making stuff like “vegetation spawner”
"Fascinating story on independent video-game asset makers, making stuff like “vegetation spawner”
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"Diplomacy involves making and breaking alliances developed in secret negotiations, and players walk away from the game surprised at the level of deceit and ruthlessness players proved capable _...Read More_
"Diplomacy involves making and breaking alliances developed in secret negotiations, and players walk away from the game surprised at the level of deceit and ruthlessness players proved capable _...Read More_
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Twitch Co-Founder Raises $24M for Web3 Gaming Company Metatheory >"Twitch's Kevin Lin is now the CEO and co-founder of Metatheory, a Web3 company focused _...Read More_
Twitch Co-Founder Raises $24M for Web3 Gaming Company Metatheory >"Twitch's Kevin Lin is now the CEO and co-founder of Metatheory, a Web3 company focused _...Read More_
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>"Video game culture meets creepypasta posts and leaves you trapped within a liminal hellscape."
>"Video game culture meets creepypasta posts and leaves you trapped within a liminal hellscape."
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>"Why the $45 million streaming network, launched amid the pandemic, crashed and burned."
>"Why the $45 million streaming network, launched amid the pandemic, crashed and burned."
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>"Deep-dive video game podcasts are changing the way we play and talk about games."
>"Deep-dive video game podcasts are changing the way we play and talk about games."
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>"Producer Masato Kimura and director Kenji Kimura, from The Evil Within studio Tango Gameworks, discuss recreating Tokyo in their paranormal PS5 game Ghostwire: Tokyo."
>"Producer Masato Kimura and director Kenji Kimura, from The Evil Within studio Tango Gameworks, discuss recreating Tokyo in their paranormal PS5 game Ghostwire: Tokyo."
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>"Tim Morten, cofounder of Frost Giant Games and formerly production director on 'StarCraft II,' doesn't see the same dollar signs some studios do."
>"Tim Morten, cofounder of Frost Giant Games and formerly production director on 'StarCraft II,' doesn't see the same dollar signs some studios do."
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“Games build culture, it’s a crucial part of the inherent value they possess, stemming from the fact that games are a shared social experience.”
“Games build culture, it’s a crucial part of the inherent value they possess, stemming from the fact that games are a shared social experience.”
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"As games get more immersive, the lines blur between social and gaming. This isn’t new: as long as sandbox games have been around (games that give players lots of creative freedom), gaming has trended toward socialization, sometimes even _...Read More_
"As games get more immersive, the lines blur between social and gaming. This isn’t new: as long as sandbox games have been around (games that give players lots of creative freedom), gaming has trended toward socialization, sometimes even _...Read More_
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"The gamification of the energy sector has been bad enough for employees; now, games are being used to recruit kids into the industry."
"The gamification of the energy sector has been bad enough for employees; now, games are being used to recruit kids into the industry."
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>"WIRED asked Melissa Groo, an acclaimed conservation photographer and author, to judge our snapshots of wild Pichus and Torchics. It didn't go well."
>"WIRED asked Melissa Groo, an acclaimed conservation photographer and author, to judge our snapshots of wild Pichus and Torchics. It didn't go well."