Bringing context and critique to the cultural moment. Deep dives, reviews, and debate encouraged.
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© 2020 Relevant Protocols Inc.
Bringing context and critique to the cultural moment. Deep dives, reviews, and debate encouraged.
40675 Members
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© 2020 Relevant Protocols Inc.
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Interesting read on our masochistic obsessions with dystopian stories and the changes they can achieve. In a study published in late 2018, researchers Calvert W Jones from the University of Maryland and Celia Paris from the University of Toronto found "consistent evidence" of dystopian fiction impacting real-world political attitudes. The genre increases people’s willingness to justify radical and violent activism in the face of perceived injustice, the study claimed
Interesting read on our masochistic obsessions with dystopian stories and the changes they can achieve. In a study published in late 2018, researchers Calvert W Jones from the University of Maryland and Celia Paris from the University of Toronto found "consistent evidence" of dystopian fiction impacting real-world political attitudes. The genre increases people’s willingness to justify radical and violent activism in the face of perceived injustice, the study claimed
He was particularly drawn to the resilience of the characters as they not only survive but try to lead meaningful lives in the aftermath of disaster. Game-playing Global downloads for Plague Inc, a 2012 video game that encourages players to spread a disease around the world before a cure is found, increased by an annual 123% from January to March this year, as the spread of Covid-19 began to gather speed internationally. These tales are traditionally told from the viewpoints of inhabitants in ruined societies, which allows people to immerse themselves in the challenges faced by protagonists, says Daniel Davison-Vecchione, a social theorist currently studying for a PhD in sociology at the University of Cambridge.
He was particularly drawn to the resilience of the characters as they not only survive but try to lead meaningful lives in the aftermath of disaster. Game-playing Global downloads for Plague Inc, a 2012 video game that encourages players to spread a disease around the world before a cure is found, increased by an annual 123% from January to March this year, as the spread of Covid-19 began to gather speed internationally. These tales are traditionally told from the viewpoints of inhabitants in ruined societies, which allows people to immerse themselves in the challenges faced by protagonists, says Daniel Davison-Vecchione, a social theorist currently studying for a PhD in sociology at the University of Cambridge.
Narratives about deadly diseases, self-isolation and increased surveillance in popular media can offer an insight into how to navigate the present."
Narratives about deadly diseases, self-isolation and increased surveillance in popular media can offer an insight into how to navigate the present."
The 33-year-old read four post-apocalyptic books in a row, including Station Eleven by Emily St John Mandell, a 2014 novel about a travelling theatre troupe navigating a world ravaged by an epidemic
The 33-year-old read four post-apocalyptic books in a row, including Station Eleven by Emily St John Mandell, a 2014 novel about a travelling theatre troupe navigating a world ravaged by an epidemic
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