Top news from the gaming industry. **Rules:** 1. No news roundups, promotions or offers 2. No off-topic or low-effort content or comments 3. No illegal content or inflammatory language 4. No reposts
7996 Members
We'll be adding more communities soon!
© 2020 Relevant Protocols Inc.
Top news from the gaming industry. **Rules:** 1. No news roundups, promotions or offers 2. No off-topic or low-effort content or comments 3. No illegal content or inflammatory language 4. No reposts
7996 Members
We'll be adding more communities soon!
© 2020 Relevant Protocols Inc.
Relevant
Hot
New
Spam
Relevant
Hot
New
Spam
0
218
0
218
“Play Batman: Arkham Asylum after sequels City and Knight and it's striking how quiet it is. The latter two games in Rocksteady's trio of Batman adventures are some of the most relentlessly chatty video games ever made. As you explore Gotham, in both walled prison and regular city form, the voices of goons on the street are a ceaseless, irritating presence. Once I realised they sounded exactly like Prison Mike from The Office, I just couldn't take them seriously. "Yeah, I fought da Batman once. He broken my arm in t'ree places."
“Play Batman: Arkham Asylum after sequels City and Knight and it's striking how quiet it is. The latter two games in Rocksteady's trio of Batman adventures are some of the most relentlessly chatty video games ever made. As you explore Gotham, in both walled prison and regular city form, the voices of goons on the street are a ceaseless, irritating presence. Once I realised they sounded exactly like Prison Mike from The Office, I just couldn't take them seriously. "Yeah, I fought da Batman once. He broken my arm in t'ree places."
Some low-ranking comments may have been hidden.
Some low-ranking comments may have been hidden.