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"“We’ve been looking at various games over the past few years in the back catalog,” said Valve coder Pierre-Loup Griffais. “But the real test for us was games that were coming out last year. They just couldn’t really run very well on the previous types of prototypes and architectures we were testing.”
"“We’ve been looking at various games over the past few years in the back catalog,” said Valve coder Pierre-Loup Griffais. “But the real test for us was games that were coming out last year. They just couldn’t really run very well on the previous types of prototypes and architectures we were testing.”
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