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Top news from the gaming industry. **Rules:** 1. No news roundups, promotions or offers 2. No off-topic or low-effort content or comments 3. No illegal content or inflammatory language 4. No reposts
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>"The other day, for reasons I will never recall, I started thinking about the sizes of PC gaming things, and realized that I couldn't make a simple statement about whether they were generally getting bigger or smaller. Computer tech gets smaller over time, a fact that's hard to argue with when you consider that early computers were housed in entire rooms. However, it's not the case that all computing-related things shrink over time. Sometimes we make things bigger because we have more heat to disperse or because they look cool, and while we don't need to install bulky liquid cooling systems and overclock our CPUs, we also don't need to set the battle size to 1,000 in Mount and Blade 2. Need doesn't come into it.Naturally, I got the stupid idea of cataloguing some of the shrinkings and embiggenings our hobby has experienced over time. Below are my verdicts on which PC gaming things have gotten smaller, and which have gotten bigger. The time frame is loose: I'm looking back to the '90s and early 2000s compared to the present day."
>"The other day, for reasons I will never recall, I started thinking about the sizes of PC gaming things, and realized that I couldn't make a simple statement about whether they were generally getting bigger or smaller. Computer tech gets smaller over time, a fact that's hard to argue with when you consider that early computers were housed in entire rooms. However, it's not the case that all computing-related things shrink over time. Sometimes we make things bigger because we have more heat to disperse or because they look cool, and while we don't need to install bulky liquid cooling systems and overclock our CPUs, we also don't need to set the battle size to 1,000 in Mount and Blade 2. Need doesn't come into it.Naturally, I got the stupid idea of cataloguing some of the shrinkings and embiggenings our hobby has experienced over time. Below are my verdicts on which PC gaming things have gotten smaller, and which have gotten bigger. The time frame is loose: I'm looking back to the '90s and early 2000s compared to the present day."
>"The other day, for reasons I will never recall, I started thinking about the sizes of PC gaming things, and realized that I couldn't make a simple statement about whether they were generally getting bigger or smaller. Computer tech gets smaller over time, a fact that's hard to argue with when you consider that early computers were housed in entire rooms. However, it's not the case that all computing-related things shrink over time. Sometimes we make things bigger because we have more heat to disperse or because they look cool, and while we don't need to install bulky liquid cooling systems and overclock our CPUs, we also don't need to set the battle size to 1,000 in Mount and Blade 2. Need doesn't come into it.Naturally, I got the stupid idea of cataloguing some of the shrinkings and embiggenings our hobby has experienced over time. Below are my verdicts on which PC gaming things have gotten smaller, and which have gotten bigger. The time frame is loose: I'm looking back to the '90s and early 2000s compared to the present day."
>"The other day, for reasons I will never recall, I started thinking about the sizes of PC gaming things, and realized that I couldn't make a simple statement about whether they were generally getting bigger or smaller. Computer tech gets smaller over time, a fact that's hard to argue with when you consider that early computers were housed in entire rooms. However, it's not the case that all computing-related things shrink over time. Sometimes we make things bigger because we have more heat to disperse or because they look cool, and while we don't need to install bulky liquid cooling systems and overclock our CPUs, we also don't need to set the battle size to 1,000 in Mount and Blade 2. Need doesn't come into it.Naturally, I got the stupid idea of cataloguing some of the shrinkings and embiggenings our hobby has experienced over time. Below are my verdicts on which PC gaming things have gotten smaller, and which have gotten bigger. The time frame is loose: I'm looking back to the '90s and early 2000s compared to the present day."
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