The trailer indicated that one would explore the world, collecting artifacts and making memories over the course of a season before a strange disaster wipes out everything. Sullivan noted comparisons to other titles, at least in terms of gameplay. “When I’m reading the YouTube comments, people seem to either think that it’s like Breath of the Wild, or that it’s like Journey. And it’s in between.” Season isn’t “linear or that strict” like Journey though. “It’s not a AAA open-world game and it’s also not a corridor art game. It’s in between.”