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Top news from the gaming industry. **Rules:** 1. No news roundups, promotions or offers 2. No off-topic or low-effort content or comments 3. No illegal content or inflammatory language 4. No reposts
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© 2020 Relevant Protocols Inc.
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>"Cyberpunk 2077's launch has made the release of Daikatana look like a smooth operation, with issues that range from failing to alert players about potential epilepsy triggers—quickly rectified, thankfully—to a PS4 version so fundamentally broken that Sony decided to remove it from sale. There's no question that a lot of people are unhappy with Cyberpunk, but where there's dissatisfaction, there's also opportunity.Back in 2013, EA launched its reboot of SimCity, which had several amazing ideas scuppered by a handful of terrible design decisions. Two years later, Colossal Order released Cities: Skylines. By taking SimCity's template, avoiding the pitfalls of its predecessor and fixing the problems, the result was arguably the best city-builder ever made.I think there's a similar opportunity for a canny designer to do the same with Cyberpunk, and this time there's already a perfect series waiting in the wings: Deus Ex. Currently published by Square Enix, the Deus Ex series has been on hiatus since 2016, after the (mostly good) Mankind Divided failed to match sales expectations. But the huge attention and commercial success Cyberpunk has garnered, combined with its equally significant problems, has opened up a window for the series to return."
>"Cyberpunk 2077's launch has made the release of Daikatana look like a smooth operation, with issues that range from failing to alert players about potential epilepsy triggers—quickly rectified, thankfully—to a PS4 version so fundamentally broken that Sony decided to remove it from sale. There's no question that a lot of people are unhappy with Cyberpunk, but where there's dissatisfaction, there's also opportunity.Back in 2013, EA launched its reboot of SimCity, which had several amazing ideas scuppered by a handful of terrible design decisions. Two years later, Colossal Order released Cities: Skylines. By taking SimCity's template, avoiding the pitfalls of its predecessor and fixing the problems, the result was arguably the best city-builder ever made.I think there's a similar opportunity for a canny designer to do the same with Cyberpunk, and this time there's already a perfect series waiting in the wings: Deus Ex. Currently published by Square Enix, the Deus Ex series has been on hiatus since 2016, after the (mostly good) Mankind Divided failed to match sales expectations. But the huge attention and commercial success Cyberpunk has garnered, combined with its equally significant problems, has opened up a window for the series to return."
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