Top news from the gaming industry. **Rules:** 1. No news roundups, promotions or offers 2. No off-topic or low-effort content or comments 3. No illegal content or inflammatory language 4. No reposts
8006 Members
We'll be adding more communities soon!
© 2020 Relevant Protocols Inc.
Top news from the gaming industry. **Rules:** 1. No news roundups, promotions or offers 2. No off-topic or low-effort content or comments 3. No illegal content or inflammatory language 4. No reposts
8006 Members
We'll be adding more communities soon!
© 2020 Relevant Protocols Inc.
Relevant
Hot
New
Spam
Relevant
Hot
New
Spam
0
38.6
0
38.6
In his non-fiction graphic novel, the writer and comic-book artist takes us on a revealing exploration of the timeline of games – and why we play them
In his non-fiction graphic novel, the writer and comic-book artist takes us on a revealing exploration of the timeline of games – and why we play them
[https://www.google.com/amp/s/amp.theguardian.com/games/2020/nov/17/discover-starting-point-of-video-games-edward-ross-book-gamish](https://www.google.com/amp/s/amp.theguardian.com/games/2020/nov/17/discover-starting-point-of-video-games-edward-ross-book-gamish) >"In his non-fiction graphic novel, the writer and comic-book artist takes us on a revealing exploration of the timeline of games – and why we play them"
[https://www.google.com/amp/s/amp.theguardian.com/games/2020/nov/17/discover-starting-point-of-video-games-edward-ross-book-gamish](https://www.google.com/amp/s/amp.theguardian.com/games/2020/nov/17/discover-starting-point-of-video-games-edward-ross-book-gamish) >"In his non-fiction graphic novel, the writer and comic-book artist takes us on a revealing exploration of the timeline of games – and why we play them"
Some low-ranking comments may have been hidden.
Some low-ranking comments may have been hidden.