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Top news from the gaming industry. **Rules:** 1. No news roundups, promotions or offers 2. No off-topic or low-effort content or comments 3. No illegal content or inflammatory language 4. No reposts
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© 2020 Relevant Protocols Inc.
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There was no shortage of fantastic indie games in 2020. Supergiant’s Hades made the roguelike genre more approachable (and way hornier), Spiritfarer helped us reckon with the magnitude of loss in this grueling year, highly anticipated Spelunky 2 finally arrived, and lots of popular titles made it onto other platforms, like Grindstone on the Nintendo Switch. The Switch continued to be an extremely robust home for independent games, thanks to its broad indie library, and the sheer number of people who purchased the console this year (sparking a shortage) to entertain themselves during quarantine. And somewhat older titles have still been going strong; Stardew Valley published its largest update yet, to PC.
There was no shortage of fantastic indie games in 2020. Supergiant’s Hades made the roguelike genre more approachable (and way hornier), Spiritfarer helped us reckon with the magnitude of loss in this grueling year, highly anticipated Spelunky 2 finally arrived, and lots of popular titles made it onto other platforms, like Grindstone on the Nintendo Switch. The Switch continued to be an extremely robust home for independent games, thanks to its broad indie library, and the sheer number of people who purchased the console this year (sparking a shortage) to entertain themselves during quarantine. And somewhat older titles have still been going strong; Stardew Valley published its largest update yet, to PC.
"Puzzlers and battlers kept us busy in a long year."
"Puzzlers and battlers kept us busy in a long year."
>"Puzzlers and battlers kept us busy in a long year."
>"Puzzlers and battlers kept us busy in a long year."
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