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[www.wired.com/story/orientalism-cyberpunk-2077-yellow-peril-science-fiction/](http://www.wired.com/story/orientalism-cyberpunk-2077-yellow-peril-science-fiction/) "That game, Cyberpunk 2077, has already drawn both praise and criticism, but one of those criticisms is of how it handles different cultures—especially Asian culture, which is inextricably tied to the cyberpunk genre."
[www.wired.com/story/orientalism-cyberpunk-2077-yellow-peril-science-fiction/](http://www.wired.com/story/orientalism-cyberpunk-2077-yellow-peril-science-fiction/) "That game, Cyberpunk 2077, has already drawn both praise and criticism, but one of those criticisms is of how it handles different cultures—especially Asian culture, which is inextricably tied to the cyberpunk genre."
>"Cyberpunk as a genre, and 'Cyberpunk 2077' the game, are both rooted in a type of other-ization that can’t be ignored—but it can be examined."
>"Cyberpunk as a genre, and 'Cyberpunk 2077' the game, are both rooted in a type of other-ization that can’t be ignored—but it can be examined."
Cyberpunk as a genre, and Cyberpunk 2077 the game, are both rooted in a type of other-ization that can’t be ignored—but it can be examined.
Cyberpunk as a genre, and Cyberpunk 2077 the game, are both rooted in a type of other-ization that can’t be ignored—but it can be examined.
"Cyberpunk as a genre, and 'Cyberpunk 2077' the game, are both rooted in a type of other-ization that can’t be ignored—but it can be examined."
"Cyberpunk as a genre, and 'Cyberpunk 2077' the game, are both rooted in a type of other-ization that can’t be ignored—but it can be examined."
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